I’m so happy to be back with another update on the dynasty! Settle in, because this is a long one... (and, hopefully, you have an appetite for seeing a lot of builds!)
Winonaite and Mortimer were going to be busy in the early days of the babies’ lives. They were lucky to have two eager grandparents to rely on. The cribs even went in Rainbow and Stiles’ room.
As a reminder, Winonaite’s SuperMax skill is Science. I haven’t played much with the skill’s features; I usually just have my Sims level up with the skill books until they can clone. The two skill challenges are to analyze 100 samples and complete 100 experiments. Winoniate analyzed a hundred samples easily, but I had no idea where to begin with experiments. I thought these had to be completed with the “Group Science Project”—a humongous machine that gets put in the family inventory when you reach level ten.
I didn’t want to have the machine on the lot; it attracts random Sims from the Nerd social group, and it’s ugly. I’d thought about incorporating it into Winonaite’s property, but in the end, I couldn’t stomach marring one of the beautiful beaches or waterfalls of Sunset Valley with that thing. Then I had an idea: I could purchase an additional lot for the family, and turn it into Winonaite’s “lab”! So long as it never became the family’s main residence, this would be perfectly within the challenge rules. I bought an extra lot (on the road where the junkyard automatically gets placed) and free-styled with the build. I ended up having a lot of fun.
In the back are the two Group Science Projects (we have a second one from when Stiles mastered Science). I stuffed the interior of the lab with all the kinds of objects I hate having around the home lot—unsightly mechanical things and futuristic machines.
The first floor, with the Science research station and some other atmospheric details (including a lobby—for visitors, of course):
And the second floor, for the brain-enhancement fleet.
If you’ve never used those machines, they’re one of the most cheaty objects in the game—they can be used to modify traits on any Sim, including ones outside of your household, as well as to skill up essentially-instantly in nearly any skill of your choice. I find that the game isn’t very much fun if I lean on them too heavily, but I do like to use them for skilling up Photography, which I have most of my Sims master so they take good photos and have access to all the sizes and filters.
I can’t believe I haven’t had the idea to purchase a separate lot for a skill area before. It’s one of the challenges of the Immortal Dynasty that has always stumped me: how to build a coherent home that incorporates a science lab, a nectar cellar, an art studio, et cetera...
Around this time, I also had Winonaite join the Medical career. (I failed to mention this when she aged up—her LTW is World-Renowned Surgeon.) There’s all this talk, in-game, about the Science skill and the Science and Medicine degree boosting your pay and your starting level in the respective career tracks. Well, I’m not sure if I did something wrong, but I sent Winonaite to the hospital to get a job, with Science mastered and a University degree, and she started off... at level three. Three!
You can’t tell quite yet, but Rainbow’s genetics have been on an unprecedented run. Diamond, save for her hair color—which is from Mortimer—is an exact copy of Winonaite, who herself is practically a copy of Rainbow.
Stiles begged for more time, but what Grim had already given him—nine extra days—was all there was to give.
Is Grim really so hardhearted? No. He knew that Stiles, always so Neat, had helped keep the household afloat, tripping over himself to wash dishes and empty the perpetually-overflowing potties. Before he whisked back to the Netherworld, Grim took it upon himself to tidy up a bit.
It’s based loosely off the Vanderburg Palace in Hidden Springs, which is one of my favorite EA builds. However, I tinkered with the layout and Immortal Dynasty-sized the house, adding two additional stories. I’m really happy with how it came out. I’m going to include some screenshots of the interior and exterior after the initial build; some things have changed and others remain unfinished, because I think trying to fully realize a massive house all at once has led to stalled progress in past attempts. I have, as I kept telling myself, a whole dynasty to fill these rooms!
The small building to the left is the entrance to the immortal museum, which is below ground. At the time, I had not yet built any of the museum itself.
At some point, I want each pedestal to feature a large cut of each immortal’s namesake gem (or, in Winonaite’s case, namesake space rock). Oh, and as for the first pedestal—to take a brief detour: Rainbow had an exciting find!
The other building is the garage. I’ll need to think of some way to expand it as we accumulate more cars.
Around back of the museum is a little space I might turn into a picnic or grill spot. Maybe some playground equipment for the kids.
A shot of the back of the house. I realize I didn’t get a good bird’s-eye picture of the whole grounds!
The left wing of the house I’ve left for myself to fill as the Dynasty goes on. The only rooms with any established purpose are the small showers near the pool, a feature I’ve borrowed from the Vanderburg home.
There are small bathrooms behind each staircase. Then, the right wing of house opens into the formal dining room.
The dining room gives access to a small room, currently empty, which will someday become some sort of study...
There’s no seating at the island, which I used moveobjects to create, but there is a cute little French breakfast nook.
I have no idea why the daytime lighting is so messed up on the landing. It looks perfectly fine at night, so here are some nighttime shots:
The right wing serves as bedrooms for the first few Immortals. Diamond will join Winonaite and Rainbow in that wing, once she’s an adult.
Winonaite’s bedroom is done in a clean, modern style. She has a massage chair, because she is a stressed physician.
The third floor will be additional bedrooms for future immortals, while the fourth story was meant to be skill areas; that floor won’t need to go as far as I thought it would, now that I’ve had the idea to kick my immortals’ skill areas off the lot. Both floors gets some attention later in this update, so I’ll save that for then.
She had a real sleep in her bed, then spent some time with family the next day. The following picture is remarkable because it’s the first time since leaving the hospital that Winonaite had held Diamond in her arms. Winonaite’s sacrifices weigh heavy on her, sometimes.
Mortimer had finally made twenty-five ice sculptures. He took some time to get to know his little daughter, and to learn how to care for her.
I don’t know why I even bother designing an everyday outfit for the toddlers; they never leave their pajamas. Here’s Diamond walking out on the balcony. I bet her toes are cold. (Notice how they’re painted? Mortimer’s doing, maybe.)
Both of them gained the Snob trait. Diamond became a prim young lady. She reminds me of Eloise at the Plaza, in the new big house.
At the exact same moment, the two of them autonomously rolled the wish to become best friends. They started watching the shopping channel in Thornton’s room before school in the morning. Both always had plenty of commentary and critique.
Rainbow paints, too, with Stiles watching over her. That’s the only portrait or photo we have of him.
Mortimer tried to play guitar in the park sometimes, but he ran into the same problem Winonaite ran into at the clinic: fans kept canceling his queue.
She got a cash award of §10,000 and a plaque. I thought to myself, we could’ve had a billion Simoleons if she had spent all that time cloning Tiberium—I won’t be negative about your achievement, Winonaite. The plaque is nice.
Around this time, Winonaite had reached level eight of Nerd influence, which allowed her to choose a bonus trait (she was, to that point: Good, Genius, Loves the Outdoors, Friendly, Workaholic, Perceptive). Ambitious had been winking at me, but thankfully, Mortimer is Ambitious, and he reminded me how annoying that “Anxious to Advance” moodlet can get. I can only imagine how anxious Winona would be to advance after six more generations. I made her a Bookworm instead, to help her get through medical journals quicker.
Winonaite’s focus shifted to her other requirements. Here she is renaming her building, the Sacred Spleen Memorial Hospital (now the Stiles McGraw Memorial Hospital).
Rainbow gave her lovely little granddaughter a pinch, then boasted to Mortimer about her grandchildren—she’s going to need a much longer folio as this dynasty goes on.
The following day, there was a small joint party for Winonaite, Thornton, and Diamond. Winonaite became an Adult. Thornton and Diamond became Teens, and both gained the Over-Emotional trait. Diamond decided to express her new theatrical streak with her hairstyle.
She ultimately went with a look less Bride-of-Frankenstein, more Margot-Robbie-as-Sharon-Tate (in Once Upon a Time in Hollywood).
Thornton didn’t look quite right until I added the sunglasses. They communicated something about his personality I was otherwise unable to capture.
Speaking of Thornton’s personality—I decided, after deliberation, that my cloned spouses would follow the contours of their original donors’ personalities, without necessarily taking on the exact same shape (nature versus nurture, and all that). The original Thornton Wolff is a cold and wishy-washy business-type: Frugal, Ambitious, Dislikes Children, Commitment Issues, and Perfectionist. My Thornton Wolff retains some of his donor’s snobbishness and ambition, but is a bit more lively and dramatic. After a trip to the brain enhancement machine, he is Ambitious and Hot-Headed, in addition to the aforementioned Snob and Over-Emotional.
The only thing that really changed for Winonaite in adulthood was her attire. She had become a doctor and, quite frankly, most of them seem too busy to dress for much beyond comfort and utility. Here she is, working from home in her new atheleisure clothes.
His birthday kind of snuck up on me. I wanted him to accomplish his lifetime wish, and he wasn’t very close, so I made him start spending much more time on his Painting skill. He got some facial hair as an elder, as Stiles had.
Hot-Headed Thornton had a mood swing and got a wish to insult Diamond; this was, amazingly, the same moment they realized they were attracted to one another.
I tried to imbue each room with a sense of the immortal’s style any personality. These are still a work in progress, but I think we’re off to a good start. I want life plants growing in those pots eventually.
She only has one wall of finished pieces. Her Teen photograph cracks me up! I made her watch TV to get her to pull that face. I’m trying to come up with creative ways to vary the Immortals’ poses in photographs.
She looks quite stoic in this shot, but this is the moment that she became a World-Renowned Surgeon, fulfilling her lifetime wish.
She and Mortimer went out to dinner at the bistro to celebrate. He serenaded a big crowd of Sims, but his song, of course, was really only for one person.
During the prom, I got a message: “Thornton revealed that he likes Diamond a lot. Diamond was so happy that she couldn’t wipe the smile off her face.” Aww. They became romantic interests and were prom king and queen (of course).
Winonaite worked on her other requirements. She completed some opportunities—including the absolutely grueling “Hospital Mystery” chain, which requires befriending and speaking to so many Sims—and she purchased the Pleasant Rest Graveyard as her property. To fully upgrade it, I added a second mausoleum and a little fountain area between the two. Stiles was finally, properly laid to rest.
A few days before the end of her Teen stage, Diamond had her own mood swing and got the idea to cut her hair. It didn’t turn out as she had hoped. Fortunately, there are always hats!
This started as just a goofy bit to amuse me. But I was further amused by how many outfits the hairstyle is cleared for. Diamond slept in her hat. She hot-tubbed (in the family’s new hot tub area!) in her hat.
Thornton retained his aviators. He’s leaning into the fratty look. (He’s checking himself out in the mirror in Winonaite and Mortimer’s room; this must be a nice one, because he tends to autonomously prefer it.)
Finally, just to the side of the outdoor ceremony area, there’s a reception area with a bar and dance floor.
Now here is where I ran into a snag. I sent Diamond, Thornton, and Mortimer over so that Mortimer could capture some photos of the couple; then, in the early afternoon, I had Diamond try to throw the wedding party. I learned, in this moment, that the game does not allow you to throw parties on auxiliary lots. Only the main home lot and public locations around town can be used for parties.
On that same hill—legally, pre-game—I had placed the dance club The Grind. It just so happens that The Grind’s lot is the exact same size as the wedding venue lot.
Back in the real file, Mortimer left the newly-engaged couple, went to City Hall, and signed the paperwork to purchase The Grind for roughly §90,000. I tore the entire club down, took meticulous screenshots of my wedding chapel, and rebuilt the entire thing on The Grind’s property. A very irritating and begrudgingly funny two hours for me. For my Sims—and for you—a mere blink of the eye!
One final oversight of mine: I set the wedding party start time for 4:00 PM, but the club doesn’t open until 5:00 PM. This means that none of the Sims could go inside until then (and that none of my future immortals can get married earlier than 5:00 PM). Thankfully, everyone congregated outside on the dance floor and waited patiently with no further snags, except for Winonaite’s boss dying.
There was a bit of a traffic jam to get to the cake cutting—but doesn’t the couple at least look lovely?
I had the family initiate the party outside, to clear out some space in the banquet hall. Thornton and Rainbow, along with a few other Sims, were at least able to sit down, eat, and chat.
The nice thing about the lot technically being a dance club is that the bar gets staffed for free (even if the bartender dresses like that). The family ordered some Glow Goo drinks to keep their energy levels up.
I caught Diamond gazing at her ring, amazed—maybe in disbelief at how quickly she’d gone from a teenager to a full-grown bride!
Rainbow held up considerably well, given the fact that she is over a hundred years old. In the wee hours of the morning, she was one of the last Sims to leave the dance floor.
Later that day, Diamond began dealing with some nausea. But instead of the customary porcelain-throne shot, you’re going to get one of her eating sweet grass—did you know that this cures the nausea moodlet? I didn’t! What an amazing discovery!
I had put together a cute, comfy athleisure outfit (in the same vein as her mother’s) for Diamond to wear throughout her pregnancy. Unfortunately, I hadn’t downloaded the pregnancy morphs that I thought I had, so Diamond ended up in that very un-Diamond-like squid t-shirt from Generations.
She said something to the effect of: I can tell that you’re trying to bribe your way into knowing me. Oh, really? What gave it away? The fact that it was a §20,000 sports car?
She ended up having to fire him, after I caught him sitting down to eat a piece of key lime pie. But Rainbow, I fear, took it a bit far. She dismissed him, then pointed and laughed. And then she ate his pie.
It had this cute little breakfast bar quickly replaced by the seating that Thornton is modeling, because my ridiculous Sims kept carrying the plates of food all the way to the first floor to eat in the nice chairs.
Diamond was heavily pregnant, and Winonaite called her work and told them she would need a few days off—she had decided it was time for something long-overdue.
The ladies drove to the spa together, first, to fulfill one of Diamond’s wishes. (When I went to take a screenshot of them, I noticed that the lighthouse perfectly lines up with Sunset Valley’s main street. What a beautiful and intentional detail.)
Each woman shared her own side. Winonaite discussed the sacrifices she’d made in pursuit of the dynasty; Diamond expressed herself to her mother, who got a true sense of her daughter for the first time in their lives.
Diamond left the hospital with Gold Stone: Excitable and a Light Sleeper. (This is, officially, the farthest I’ve ever made it in an Immortal Dynasty attempt!)
Winonaite had been in the process of tying up her last few friendships, but she had to make a stop at the lab...
Finally, the eve of Winonaite’s Elder birthday had come; she was off work, and for the first time in a long while, she had nothing to do. She spent the morning with Mortimer.
Then, in the early evening, she, Mortimer, and Rainbow headed to her lab. Winonaite, always so industrious, was ready for immortality, and wasn’t going to waste a second.
The three awoke, reinvigorated, just before the clock struck midnight. At nearly twelve o’clock on the dot, Winonaite blew out her birthday candles.
No time to fret over her appearance or the new ache in her bones. She headed to the bathroom to clean herself up, then posed for her museum pieces.
She returned to the short locks of her childhood. I usually like to vary my Sims’ hairstyles throughout their lives—after all, very few of us have the same hairstyle at five, as we do at twenty, as we do at seventy!
Winonaite had work that day, so Rainbow whipped up some Ambrosia, and I meant for Winonaite to eat it as soon as she got home. But I had the smart thought to check on her best friendships first—and sure enough, her relationship with Tawana Fitzgerald had slipped to “good friends.”
I had Winoniate Tell Inside Joke to bring them back into the realm of best friends. Remember, Tawana, when you almost jeopardized my entire dynasty by deciding we were only good friends? Then blew me off to watch TV? Surely you remember. Wasn’t that so funny?